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Signing up for the battles in The Hole is quite simple. Midea speaks for the player character, volunteering them, and Ashur accepts. Outside, Ashur will address his workers from a balcony above the square in front of Midea's house, talking about The Hole and asking for volunteers to fight for their freedom. Midea tells the player character to prepare for a fight in The Hole, which she explains is one of the only ways a slave can earn their freedom, killing fellow fighters in order to be promoted to the ranks of The Pitt raiders. At this point the Lone Wanderer must return to Midea. The player character will also receive the Auto Axpert perk upon collecting the 10th Ingot, which boosts the player character's damage with the related weapon and its variants. Depending on how many ingots the player character managed to retrieve, they may receive addition rewards from Everett. Upon giving the steel ingots to Everett, he will reward the player character with the laborer outfit. Fortunately, the hole it ripped in the fence opens up a new area with 3 steel ingots to scavenge. See the page Steel ingot for extensive information on finding each ingot.Īfter the player character leaves the steelyard for the first time, they are presented with a trog that has ripped through the fence in the abandoned area and now stands between the player character and the door to The Mill. The rest of the steel ingots can be found all over the Steelyard.

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Killing 'Billy' will cause the slave to mourn the death of his brother. The trog will eventually attack the horrified slave if one does not intervene. Further ahead, the player character will stumble upon a slave trying to reason with his brother, Billy, now a trog. The first two ingots can be found directly in front of the player after entering the steelyard, along with an assault rifle and some ammunition. It is an urban jungle of rusted steel catwalks, mammoth pipelines, and derelict buildings, as well as a relatively intact supply plant to the east.

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The steelyard is easily one of the largest areas in Fallout 3. Everett will stop at the door and tell the player character to proceed inside. He will walk the them through the abandoned area, and point out a trog scampering on a catwalk above.

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Everett oversees all work in the steelyard and congratulates the player character on their misfortune of being chosen to do such a dangerous task.












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